After a long rest, the party resumed the final stretch of their overland trek toward Omu. The journey took days more than anyone wanted, with the company repeatedly pushing onward through Chult one day at a time while weather and terrain threatened to sap their momentum. Heavy rain, fog, and the constant risk of losing their way slowed the crawl, and at one point they lost five hours to the jungle’s confusion, though not enough to ruin the day entirely. Even so, they endured, keeping the group together through the last miserable stretch toward the lost city.
Along the way they found the Diurna Varun mine and spent time experimenting with the strange control panel inside. They tested gem after gem, correctly realized that the center console was the key to activating the hidden mechanism, and came very close to understanding that the true answer lay with the power gems, though they did not fully solve it yet. Elsewhere in their preparations, they managed an improbably clean effort involving razor wire and a portable hole, putting together a plan meant to leave a future enemy dead and contained. The party was not simply marching at this point. They were probing old Omuan secrets, preparing traps, and trying to get ahead of whatever waited for them at journey’s end.
The last approach to Omu brought one final confrontation before the city itself. Ifan Talro’a and Heel intercepted the party in the jungle, with Ifan revealing just how much he had pieced together about the amulets and their powers. He laid out his ambition plainly: to use the Amulet of Souls, the Amulet of Death, the Amulet of Resolve, and eventually the Amulet of Dreams to corner the market on life itself, reviving the dead for profit and using that monopoly to rise above the merchant princes as king of Port Nyanzaru. Heel emerged at his side, and the confrontation turned violent. The party killed both Heel and Ifan, fought through the danger of Ifan’s dinosaurs, and came away with an Omuan coin that ended up in Jewel’s possession.
At last, after all those days of marching and delay, the company reached Omu and rose to level 7. Their arrival was marked not by silence, but by the bitter, mocking voice of an ancient construct still echoing the city’s old welcome, directing merchants, performers, petitioners, and the ruined survivors of conquered places to their proper destinations in a city long since swallowed by tragedy. It was a grim threshold to cross. By the time they entered Omu, the party had survived the jungle, tested the secrets of Diurna Varun, cut down one of their oldest enemies, and stepped into the dead heart of Chult at last.